package GameTools;


public class ydForce {
	
	Boolean isUniform;
	
	ydPoint position;
	ydPoint magnitude;
	
	public ydForce(){
		isUniform=false;
		position =new ydPoint();
		magnitude =new ydPoint();
	}
	
	public ydForce(ydPoint p, ydPoint m, Boolean isUniform){
		this.isUniform=isUniform;
		position =new ydPoint(p);
		magnitude =new ydPoint(m);
		
		magnitude.y=-magnitude.y;
	}

}
